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My Head Hurts
A dynamic installation that facilitates communication between openFrameworks and Unity through Open Sound Control (OSC). Utilising computer vision code written in C++, the system detects user movement through a Kinect, transmitting the corresponding X and Y data to Unity. This data is then employed to dynamically manipulate shaders, lighting, and elements within the scene, creating an engaging interactive experience.
My Head Hurts eludes to the cerebral complexities involved in unraveling and debugging lines of code for hours on end.
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